Laserboids update V1.3
A new update for Laserboids has just been released!
Features:
- New gamemode: One In The Chamber. You only have one shot, and reload on a successful hit. If you miss, the boids know!
Bugfixes/Changes:
- Fully converted from Godot 3.5 to Godot 4.2
- Added shadows to the boids
- Added autofire - you can still click rapidly to shoot as fast as possible, but just holding down the button will automatically shoot at a reasonable fire rate.
- Increased bullet speed and hitbox size slightly
- Made sparrows ignore shields
- Fixed a bug where the boid carrying a dead player could die
- Fixed a bug where sometimes the player would not be reset to the center of the screen on a new game
- Fixed a bug where the shield cooldown would not reset on a new game
Performing this update was a pleasant, if fleeting, return to game development. Now that a system for game modes has been implemented, I may add others in the future. I hope you all enjoy!
Files
Get Laser Boids!
Laser Boids!
They only see movement
More posts
- Laserboids update V1.2Feb 17, 2022
- Laserboids update V1.1Jan 23, 2022
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